Monday, December 7, 2015

7 Unique Features of Ecommerce and Examples

1. Ubiquity - E-commerce technology is available everywhere. A unique feature of e-commerce technology. Example is if the user is at outstation, he also can through www.acer.com get the information of the product.

2. Global Reach - The total number of users or customers an e-commerce business can obtain. Example is www.acer.com is whole world also can browse it. Because the website have supplied many language to let different language users understand it.

3. Universal Standards - Standards that are shared by all nations around the world. Example is when you see the price of product in the website, that price is very fairly and standards.

4. Richness - Video, audio and text messages are possible. Example is the richness is can make the websites become attract people to browse.

5. Interactivity - Technology that allows for two way communication between merchant and consumer. Example is in the website we can contract the merchants, that have many way can contract like: phone, e-mail, video call, and etc.

6. Information Density - The total amount and quality of information available to all market participants. Example is we can get the clearly information in the websites.

7. Personalization/Customization - It allows personalized messages to be delivered to individuals. Example of personalization is if have a new product, the website will send the email flyer to the customer. Example of customization is customer can customize something in the product like name, pattern, colors, and etc.

Tuesday, November 24, 2015

NETWORKED-NETWORK

Internetworking is the practice of connecting a computer network with other networks through the use of gateways that provide a common method of routing information packets between the networks. The resulting system of interconnected networks is called an internetwork, or simply an internet. Internetworking is a combination of the words inter ("between") and networking; not internet-working or international-network.
The most notable example of internetworking is the Internet, a network of networks based on many underlying hardware technologies, but unified by an internetworking protocol standard, the Internet Protocol Suite, often also referred to as TCP/IP.
The smallest amount of effort to create an internet (an internetwork, not the Internet), is to have two LANs of computers connected to each other via a router. Simply using either a switch or a hub to connect two local area networks together doesn't imply internetworking, it just expands the original LAN.

Web

From Wikipedia, the free encyclopedia
In computing, a web application or web app is a client-server software applicationin which the client (or user interface) runs in a web browser.[1]
Web applications are popular due to the ubiquity of web browsers, and the convenience of using a web browser as a client to update and maintain web applications without distributing and installing software on potentially thousands of client computers is a key reason for their popularity, as is the inherent support for cross-platform compatibility. Common web applications include webmail, online retail sales, online auctions, wikis, instant messaging services and many other functions.

Monday, November 23, 2015

Browser

A browser is an application program that provides a way to look at and interact with all the information on the World Wide Web. The word "browser" seems to have originated prior to the Web as a generic term for user interfaces that let you browse (navigate through and read)text files online.
Technically, a Web browser is a client program that uses HTTP (Hypertext Transfer Protocol) to make requests of Web servers throughout the Internet on behalf of the browser user. Most browsers support e-mail and the File Transfer Protocol (FTP) but a Web browser is not required for those Internet protocols and more specialized client programs are more popular.
The first Web browser, called WorldWideWeb, was created in 1990. That browser's name was changed to Nexus to avoid confusion with the developing information space known as the World Wide Web. The first Web browser with a graphical user interface was Mosaic, which appeared in 1993. Many of the user interface features in Mosaic went into Netscape Navigator. Microsoft followed with its Internet Explorer (IE).

Internetworking

Internetworking is the practice of connecting a computer network with other networks through the use of gateways that provide a common method of routing information packets between the networks. The resulting system of interconnected networks is called an internetwork, or simply an internet. Internetworking is a combination of the words inter ("between") and networking; not internet-working or international-network.
The most notable example of internetworking is the Internet, a network of networks based on many underlying hardware technologies, but unified by an internetworking protocol standard, the Internet Protocol Suite, often also referred to as TCP/IP.
The smallest amount of effort to create an internet (an internetwork, not the Internet), is to have two LANs of computers connected to each other via a router. Simply using either a switch or a hub to connect two local area networks together doesn't imply internetworking, it just expands the original LAN.

NSFNET

The National Science Foundation Network (NSFNET) was a program of coordinated, evolving projects sponsored by the National Science Foundation(NSF) beginning in 1985 to promote advanced research and education networking in the United States.[1] NSFNET was also the name given to several nationwide backbone networks that were constructed to support NSF's networking initiatives from 1985 to 1995. Initially created to link researchers to the nation's NSF-funded supercomputing centers, through further public funding and private industry partnerships it developed into a major part of the Internet backbone.

ARPANET

The Advanced Research Projects Agency Network (ARPANET) was an early packet switching network and the first network to implement the protocol suite TCP/IP. Both technologies became the technical foundation of the Internet. ARPANET was initially funded by the Advanced Research Projects Agency (ARPA) of the United States Department of Defense.
The Advanced Research Projects Agency Network (ARPANET) is a predecessor to the modern Internet. It was conceptualized in the 1950s, when computer scientists needed something better than the then available but unreliable switching nodes and network links.
There were also only a limited number of large, powerful research computers, and researchers with access were separated geographically. The Advanced Research Projects Agency (ARPA) commissioned the development of an advanced and reliable way to connect these computers through a newly devised packet switching network, which was known as ARPANET.

HISTORY OF INTERNET

THE HISTORY OF THE INTERNET BEGINS WITH THE DEVELOPMENT OF ELECTRONIC COMPUTERS IN THE 1950S. INITIAL CONCEPTS OF PACKET NETWORKING ORIGINATED IN SEVERAL COMPUTER SCIENCE LABORATORIES IN THE UNITED STATES, GREAT BRITAIN, AND FRANCE. THE US DEPARTMENT OF DEFENSE AWARDED CONTRACTS AS EARLY AS THE 1960S FOR PACKET NETWORK SYSTEMS, INCLUDING THE DEVELOPMENT OF THE ARPANET (WHICH WOULD BECOME THE FIRST NETWORK TO USE THE INTERNET PROTOCOL.) THE FIRST MESSAGE WAS SENT OVER THE ARPANET FROM COMPUTER SCIENCE PROFESSOR LEONARD KLEINROCK'S LABORATORY AT UNIVERSITY OF CALIFORNIA, LOS ANGELES (UCLA) TO THE SECOND NETWORK NODE AT STANFORD RESEARCH INSTITUTE(SRI).
PACKET SWITCHING NETWORKS SUCH AS ARPANET, NPL NETWORKCYCLADES,MERIT NETWORKTYMNET, AND TELENET, WERE DEVELOPED IN THE LATE 1960S AND EARLY 1970S USING A VARIETY OF COMMUNICATIONS PROTOCOLSDONALD DAVIES WAS THE FIRST TO PUT THEORY INTO PRACTICE BY DESIGNING A PACKET-SWITCHED NETWORK AT THE NATIONAL PHYSICS LABORATORY IN THE UK, THE FIRST OF ITS KIND IN THE WORLD AND THE CORNERSTONE FOR UK RESEARCH FOR ALMOST TWO DECADES. FOLLOWING, ARPANET FURTHER LED TO THE DEVELOPMENT OF PROTOCOLS FOR INTERNETWORKING, IN WHICH MULTIPLE SEPARATE NETWORKS COULD BE JOINED INTO A NETWORK OF NETWORKS.
ACCESS TO THE ARPANET WAS EXPANDED IN 1981 WHEN THE NATIONAL SCIENCE FOUNDATION (NSF) FUNDED THE COMPUTER SCIENCE NETWORK (CSNET). IN 1982, THE INTERNET PROTOCOL SUITE (TCP/IP) WAS INTRODUCED AS THE STANDARD NETWORKING PROTOCOL ON THE ARPANET. IN THE EARLY 1980S THE NSF FUNDED THE ESTABLISHMENT FOR NATIONAL SUPERCOMPUTING CENTERS AT SEVERAL UNIVERSITIES, AND PROVIDED INTERCONNECTIVITY IN 1986 WITH THE NSFNET PROJECT, WHICH ALSO CREATED NETWORK ACCESS TO THE SUPERCOMPUTER SITES IN THE UNITED STATES FROM RESEARCH AND EDUCATION ORGANIZATIONS. COMMERCIAL INTERNET SERVICE PROVIDERS (ISPS) BEGAN TO EMERGE IN THE VERY LATE 1980S. THE ARPANET WAS DECOMMISSIONED IN 1990. LIMITED PRIVATE CONNECTIONS TO PARTS OF THE INTERNET BY OFFICIALLY COMMERCIAL ENTITIES EMERGED IN SEVERAL AMERICAN CITIES BY LATE 1989 AND 1990, AND THE NSFNET WAS DECOMMISSIONED IN 1995, REMOVING THE LAST RESTRICTIONS ON THE USE OF THE INTERNET TO CARRY COMMERCIAL TRAFFIC.
IN THE 1980S, THE WORK OF TIM BERNERS-LEE IN THE UNITED KINGDOM, ON THEWORLD WIDE WEB, THEORISED THE FACT THAT PROTOCOLS LINK HYPERTEXT DOCUMENTS INTO A WORKING SYSTEM, MARKING THE BEGINNING OF THE MODERN INTERNET. SINCE THE MID-1990S, THE INTERNET HAS HAD A REVOLUTIONARY IMPACT ON CULTURE AND COMMERCE, INCLUDING THE RISE OF NEAR-INSTANT COMMUNICATION BY ELECTRONIC MAIL,INSTANT MESSAGINGVOICE OVER INTERNET PROTOCOL (VOIP) TELEPHONE CALLS, TWO-WAY INTERACTIVE VIDEO CALLS, AND THE WORLD WIDE WEB WITH ITS DISCUSSION FORUMSBLOGSSOCIAL NETWORKING, AND ONLINE SHOPPING SITES. THE RESEARCH AND EDUCATION COMMUNITY CONTINUES TO DEVELOP AND USE ADVANCED NETWORKS SUCH AS NSF'S VERY HIGH SPEED BACKBONE NETWORK SERVICE (VBNS), INTERNET2, AND NATIONAL LAMBDARAIL. INCREASING AMOUNTS OF DATA ARE TRANSMITTED AT HIGHER AND HIGHER SPEEDS OVER FIBER OPTIC NETWORKS OPERATING AT 1-GBIT/S, 10-GBIT/S, OR MORE. THE INTERNET'S TAKEOVER OF THE GLOBAL COMMUNICATION LANDSCAPE WAS ALMOST INSTANT IN HISTORICAL TERMS: IT ONLY COMMUNICATED 1% OF THE INFORMATION FLOWING THROUGH TWO-WAY TELECOMMUNICATIONS NETWORKS IN THE YEAR 1993, ALREADY 51% BY 2000, AND MORE THAN 97% OF THE TELECOMMUNICATED INFORMATION BY 2007. TODAY THE INTERNET CONTINUES TO GROW, DRIVEN BY EVER GREATER AMOUNTS OF ONLINE INFORMATION, COMMERCE, ENTERTAINMENT, AND SOCIAL NETWORKING